Ghost War – Game UI/UX

As the UI/UX designer for Ghost War, a competitive PvP shooter, I crafted the game's interface to support fast-paced tactical gameplay. My work focused on designing clear, responsive menus, HUD elements, loadout screens, and in-match indicators that kept players informed without breaking immersion.

I collaborated closely with engineers and game designers to ensure smooth implementation, conducting usability testing to refine layouts and improve reaction times. The result was a functional, visually cohesive interface that enhanced player control and engagement throughout the combat experience.
My role

Game UI/UX designer

Year

2016-2018

Responsibilities

– Game UI/UX Design & Strategy

– HUD & In-Match Interface Design

– Menu & Navigation Flow Optimization

– Usability Testing & Iteration

– Cross-Functional Collaboration with Engineering & Game Design

Deliverables

– Complete In-Game UI Kit

– HUD Components & Loadout Screens

– User Flow Diagrams & Wireframes

– Interactive Prototypes

– Style Guide for Game Interface

Game UI Video Walkthrough

Battle UI Video

Main Screen UI/UX

Fame Tier UI/UX

Crate opening UI/UX

Pre battle UI/UX

Post-Battle UI/UX

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